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Result: Food Fit For A King, June 2012

June 7, 2012

A tourney between 12 alliances

Final Scores

  • 17 points: Worlds End
  • 13 points: Eagles Eyrie
  • 12 points: Lords of Frost
  • 9 points: Valar
  • 8 points: The Old Republic
  • 5 points: Insanity Inc
  • 3 points: ResistanceisFeasible
  • 1 point: Indomiti, The Nightbringers
  • 0 points: Absabroke, Celtic Knights, Skorn

(1 point for safely receiving a caravan. 3 points for intercepting a caravan.)

Details

(Arrivals and captures of caravans, from first to last.)

  • DELIVERED (to Dornenwald) – 1 point to TOR
  • CAPTURE by Norman Chadgod (at Maetho Caras) – 3 points to WE
  • DELIVERED (to 1. Ivey) – 1 point to WE
  • CAPTURE by Janosch (at Tree) – 3 points to TOR
  • DELIVERED (to Lilooet) – 1 point to RiF
  • CAPTURE by Badmuts (at Carthage) – 3 points to EE
  • DELIVERED (to Cordova) – 1 point to IND
  • CAPTURED by Hammer (at Merkwood) – 3 points to VALAR
  • CAPTURE by Hathaldir (at Alfarheim) – 3 points to EE
  • CAPTURE by Hammer (at Merkwood) – 3 points to VALAR
  • CAPTURE by Janosch (at Carthage) – 3 points to TOR
  • DELIVERED (to Echoes-of-Lost-Voices) – 1 point to FROST
  • DELIVERED (to Lilooet) – 1 point to RiF
  • CAPTURE by Lady Eira (at Carthage) – 3 points to FROST
  • CAPTURE by Norman Chadgood (at Maetho Caras) – 3 points to WE
  • DELIVERED (to Echoes-of-Lost-Voices) – 1 point to FROST
  • CAPTURE by Hathaldir (at Cordova) – 3 points to EE
  • DELIVERED (to Alfarheim) – 1 point to II
  • DELIVERED (to Lilooet) – 1 point to RiF
  • CAPTURED by Lady Eira (at Carthage) – 3 points to FROST
  • DELIVERED (to Alfarheim) – 1 point to II
  • CAPTURE by RMY-SgtShankstar (at Merkwoood) – 3 points to WE
  • CAPTURE by RMY-SgtShankstar (at Merkwoood) – 3 points to WE
  • DELIVERED to (4. York) – 1 point to ~N~
  • DELIVERED to (1. Ivey) – 1 point to WE
  • CAPTURE by Venita (at Castle Hugie) – 3 points to II
  • CAPTURE by Rijk (at Tree) – 3 points to WE
  • DELIVERED (to Maetho Caras) – 1 point to EE
  • DELIVERED (to Dornenwald) – 1 point to TOR
  • DELIVERED (to Echoes-of-Lost-Voices) – 1 point to FROST
  • CAPTURE by Hammer (at Alfarheim) – 3 points to VALAR
  • CAPTURE by Badmuts (at Carthage) – 3 points to EE
  • CAPTURE by Lady Eira (at Lilooet) – 3 points to FROST

Target Towns

The target towns were:

Alfarheim, defended by Insanity Inc

Carthage, defended by the Celtic Knights

Castle Hugie, defended by Absabroke

Cordova, defended by Indomiti

Dornenwald, defended by The Old Republic

Echoes-of-Lost-Voices, defended by the Lords of Frost

1. Ivey, defended by Worlds End

Lilooet, defended by ResistanceisFeasible

Maetho Caras, defended by Eagles Eyrie

Merkwood, defended by Skorn

Tree, defended by Valar

4. York, defended by The Nightbringers

As participating alliances elected which towns should receive deliveries there was considerable variation in how many caravans went to each town – with two receiving just 2 vans, and others receiving 4 or 5.

Rules

In the next few days, the conditions will be perfect for the harvesting of the finest caviar. The best possible servings of the food of kings will be gathered, and dispatched. But which lucky lords and ladies will be dining on this finest fare?

It is known which settlements have put in their orders. Now petitions are to be heard by the merchants behind the gathering as to how many batches should be dispatched to each settlements. No doubt there will then be plenty of military minded monarchs who are willing to sacrifice the lives of peasant soldiers to intercept this precious cargo…

The rules were as A Flurry of Caravans. Clarifications on these rules:

  • Clearly the intention is that people will Blockade the target towns. Obviously, therefore, you may Blockade these towns and Occupy the spaces adjacent to them; equally obviously, you can attack the Blockades and Occupying camps. (To be clear, attacks on these Blockades can come from the Blockaded town, or any other participating player.)
  • Diplomatic missions to the Blockades and Occupying camps are also fine.
  • Scout and Spy mission to the target cities themselves are fine. Assassins, Thieves and Sab are not fine – Scouts and spies only.
  • (So to clarify – as someone asked: Assassins versus camps is fine; Assassins versus cities, not!)
  • Sieges, Attacks and Raids on the target towns, or any other towns in the Alliances, are right out, and the targets will doubtless consider them hostile acts.
  • Please Cancel Confederations and NAPs between yourselves and any other participating Alliances, for the duration of the challenge.
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